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PrimitivesThe primitives in Freestyle are the starting points when creating a new model. When starting a new model you should pick the primitive that best fit the shape you want to model. Often the cube primitive is a good starting point. However, if you do a lot of e.g. head modeling, it can be a good idea to make a "base head" that is the starting point every time you create a new head model. To streamline this workflow you should use Custom Documents. Table of Contents
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